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Rules Texas Holdem Poker

Rules Texas Holdem Poker Die Regeln von Texas Hold'em

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Rules Texas Holdem Poker

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Rules Texas Holdem Poker Video

How To Play Poker for Beginners - How To Play Poker

A buy-in is necessary to take a seat at any poker table. In most limit games, the buy-in is set at 10 times the high limit of the table.

For no-limit games, the buy in will generally be set at 20 times the amount of the big blind. One short buy-in is allowed per game, and you may only add to your stack between hands.

In the case of a misdeal, the deal will be adjusted so that the correct players receive the cards that they are entitled to in the hand.

If play has already started and more than one player has acted on their hand, the deal stands as is and should be played through.

The following situations are considered misdeals:. Cards will always be considered dead if they are marked or damaged in some way.

This is done to prevent any cheating or collusion between players. If a player chooses to muck their cards, the hand is automatically declared dead.

The exception to this rule is if a player chose to muck their hand following incorrect information, and the hand is identifiable without question in the pile.

This is a discretionary rule, decided by the house. In the game of poker, situations occasionally arise that require players to make exceptions to the normal rules.

These irregularities are often rarely seen, but players should make themselves aware of the actions and reactions necessary, as they clearly can affect the outcome of the game.

Protecting your own hand is one of the most important things a player must do. Players may use their hands, chips, or another object on top of their cards to protect them.

Those who do not protect their hand have no recourse if there is an issue. If a card with a back of a varying color from the rest of the deck appears during a deal, the hand is dead, and chips will be refunded to the correct bettors.

If the card is found in the deck stub, play will continue and that card will be removed. When it is discovered that there are two cards in the deck of the same rank and suit, everything is declared dead and players' funds are returned to them.

Any player who is found to have had previous knowledge that there is a problem with a deck and does not share this information with the table will lose their right to a refund, and their bets will stay in the pot for the next legal deal.

If this happens, new players cannot be added to the hand to take advantage of the monies that were carried over.

Boxed cards those which are found face up in the deck or jokers that are not to be a part of the game are discarded as if they are nonexistent.

The deal will continue with the next card in the deck, unless the card has already been dealt and is mixed in with a player's hand.

Should that happen, the face-up card would be re-dealt at the end of the deal for that round. If player chooses to play without looking at their hand, they are subject to having their hand declared dead if a joker is within their cards in a game not being played with jokers.

If they discover the erroneous card before action, it can be replaced. Otherwise their hand is declared dead. Playing with a deck that is missing one or more cards will make no difference in the results of the hand.

If a dealer inadvertently deals an additional card prior to any action taking place, that card will be placed at the top of the stack and will be used as the burn card for the next round of dealing.

Exposed cards are dealt with on a situational basis, as stated in the rules of the specific variation of poker.

When a card is exposed by the fault of the dealer, the rules of the game apply, and the player does not get a say in keeping or rejecting the card.

Any card shown to one or more other players by the dealer is considered an exposed card, as is any card that is dealt off the table.

However, if a card is unintentionally exposed by the player, they must still be played. A card is to be burned at the beginning of every deal.

If a dealer fails to do so, or burns more than a single card, the cards should be restored to the proper players if the error is found before there is any betting for the round.

If betting has begun, the cards stand as dealt. If a player is all-in and there was no betting in a final round where two cards are burned, the pot should not be awarded until the cards are restored to the proper players.

When the dealer deals the cards before betting is complete on a round, those cards will be considered dead, no matter the actions of the players.

Should the dealer foul the deck by dropping it, thinking the deal is over, the hand must be completed and the deck restored as best as is possible.

Check-raising is allowed in most poker games , with the exception of certain types of lowball. Unlimited raising is allowed in certain situations, including:.

When players go heads-up, unlimited raising is allowed. However, for this rule to come into effect, heads-up play must have begun before raising is capped.

If the raise is capped and goes heads-up because of a player folding, the cap remains in place. All bets must be equal to or greater than the previous bet or raise within the same round, with the exception of an all-in bet.

Verbally stating that you are going to take a specific action, such as a bet, raise, call, or fold is binding. Once you have declared out loud that you are planning to make a move, you are held to that action.

Additionally, if you knock on the table, this is considered a pass. In a limit poker game, if you push forward with your chips and another player acts in response to your move, you are committed to completing the bet.

During a limit game, if a player goes all-in with an amount that is less than half the required wager, betting will not reopen for players who are already in the pot for previous wagers.

However, players may call, fold, or complete the bet if they are facing less than half a bet. When a player goes all-in with more than half the bet, play continues as if they have placed a full bet, with full raises required from subsequent players.

Players may only wager the smallest chip size that is used in the antes, blinds, or other pre-game collection, unless otherwise stated by the house rules that govern house revenue.

Even if the bet can be made equal to the low amount, players are still required to changeover their chips to the smallest amount allowed at the table.

When a player goes all-in, only playable chips are allowed to be pushed into the pot. A player who intentionally acts out of turn will be penalized.

When a player decides to check when it is not their turn in the action, they are held to the check and will not be allowed to call or raise when their actual turn comes into play.

Any stated action which is out of turn will be considered binding if no subsequent players choose to act within their allowed turns.

Players must call "time" in order to retain their right to act. Should they not make the call before three or more subsequent players have acted on their hand, they will lose the right to act.

The dealer then flips the next three cards face-up on the table. These cards are called the "flop. NOTE: Eventually, a total of five community cards will be placed face-up on the table.

Players can use any combination of the community cards and their own two hole cards to form the best possible five-card Poker hand. After the flop, another round of betting takes place, beginning with the player to the left of the dealer the button.

During this and all future rounds of betting, players can check, call, raise, or fold when it's their turn to bet. The dealer burns another card and plays one more face-up onto the table.

This, the fourth community card, is called the "turn" or "Fourth Street. The player to the left of the dealer the button begins the third round of betting.

The dealer burns another card before placing the final face-up card on the table. This card is called the "river" or "Fifth Street.

Players can now use any combination of seven cards—the five community cards and the two hole cards known only to them—to form the best possible five-card Poker hand.

The fourth and final round of betting starts with the player to the left of the dealer the button. After the final betting round, all players who remain in the game reveal their hands.

The player who made the initial bet or the player who made the last raise shows their hand first. The player with the best hand wins.

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If two or more players remain after the final betting round, a showdown occurs. On the showdown, each player plays the best poker hand they can make from the seven cards comprising their two-hole cards and the five community cards.

A player may use both of their own two hole cards, only one, or none at all, to form their final five-card hand.

If the five community cards form the player's best hand, then the player is said to be playing the board and can only hope to split the pot, because each other player can also use the same five cards to construct the same hand.

If the best hand is shared by more than one player, then the pot is split equally among them, with any extra chips going to the first players after the button in clockwise order.

It is common for players to have closely valued, but not identically ranked hands. Nevertheless, one must be careful in determining the best hand; if the hand involves fewer than five cards, such as two pair or three of a kind , then kickers are used to settle ties see the second example below.

The card's numerical rank is of sole importance; suit values are irrelevant in hold 'em. If the first or second card dealt is exposed, then this is considered a misdeal.

The dealer then retrieves the card, reshuffles the deck, and again cuts the cards. However, if any other hole card is exposed due to a dealer error, the deal continues as usual.

After completing the deal, the dealer replaces the exposed card with the top card on the deck, and the exposed card is then used as the burn card.

If more than one hole card is exposed, a misdeal is declared by the dealer and the hand is dealt again from the beginning. Each player plays the best five-card hand they can make with the seven cards available.

They have. In this case, Ted's full house is the best hand, with Carol in second, Alice in third and Bob last.

Here is a sample game involving four players. The players' individual hands will not be revealed until the showdown, to give a better sense of what happens during play:.

Compulsory bets: Alice is the dealer. Pre-flop: Alice deals two hole cards face down to each player, beginning with Bob and ending with herself.

Ted must act first, being the first player after the big blind. Carol's blind is "live" see blind , so there is the option to raise here, but Carol checks instead, ending the first betting round.

On this round, as on all subsequent rounds, the player on the dealer's left begins the betting. Turn: Alice now burns another card and deals the turn card face up.

Bob checks, Carol checks, and Alice checks; the turn has been checked around. Because of the presence of community cards in Texas hold 'em, different players' hands can often run very close in value.

As a result, it is common for kickers to be used to determine the winning hand and also for two hands or maybe more to tie.

A kicker is a card which is part of the five-card poker hand, but is not used in determining a hand's rank. The following situation illustrates the importance of breaking ties with kickers and card ranks, as well as the use of the five-card rule.

After the turn, the board and players' hole cards are as follows. Bob and Carol still each have two pair queens and eights , but both of them are now entitled to play the final ace as their fifth card, making their hands both two pair, queens and eights, with an ace kicker.

Bob's king no longer plays, because the ace on the board plays as the fifth card in both hands, and a hand is only composed of the best five cards.

They therefore tie and split the pot. However, if the last card is a jack or lower except an eight, which would make a full house, or a ten, which would give Carol a higher second pair , Bob's king stays in the game and Bob wins.

Most poker authors recommend a tight- aggressive approach to playing Texas hold 'em. This strategy involves playing relatively few hands tight , but betting and raising often with those that one does play aggressive.

Almost all authors agree that where a player sits in the order of play known as position is an important element of Texas hold 'em strategy, particularly in no-limit hold'em.

As a result, players typically play fewer hands from early positions than later positions. Because of the game's level of complexity, it has received some attention from academics.

One attempt to develop a quantitative model of a Texas hold'em tournament as an isolated complex system has had some success, [43] although the full consequences for optimal strategies remain to be explored.

In addition, groups at the University of Alberta and Carnegie Mellon University worked to develop poker playing programs utilizing techniques in game theory and artificial intelligence.

Although it does not win every hand, it is unbeatable on average over a large number of hands. The program exhibits more variation in its tactics than professional players do, for instance bluffing with weak hands that professional players tend to fold.

Because only two cards are dealt to each player, it is easy to characterize all of the starting hands. Because no suit is more powerful than another , many of these can be equated for the analysis of starting-hand strategy.

Because of this equivalence, there are only effectively different hole-card combinations. Thirteen of these are pairs, from deuces twos to aces.

There are 78 ways to have two cards of different rank 12 possible hands containing one ace, 11 possible hands containing one king but no ace, 10 possible hands containing one queen but no ace or king, etc.

Both hole cards can be used in a flush if they are suited, but pairs are never suited, so there would be 13 possible pairs, 78 possible suited non-pairs, and 78 possible unsuited "off-suit" non-pairs, for a total of possible hands.

Because of the limited number of starting hands, most strategy guides include a detailed discussion of each of them. This distinguishes hold 'em from other poker games where the number of starting card combinations forces strategy guides to group hands into broad categories.

Another result of this small number is the proliferation of colloquial names for individual hands.

Texas Hold'em is commonly played both as a "cash" or "ring" game and as a tournament game. Strategy for these different forms can vary.

Before the advent of poker tournaments , all poker games were played with real money where players bet actual currency or chips that represented currency.

Games that feature wagering actual money on individual hands are still very common and are referred to as "cash games" or "ring games".

The no-limit and fixed-limit cash-game versions of hold 'em are strategically very different. Doyle Brunson claims that "the games are so different that there are not many players who rank with the best in both types of hold 'em.

Many no-limit players have difficulty gearing down for limit, while limit players often lack the courage and 'feel' necessary to excel at no-limit. Because one is not usually risking all of one's chips in limit poker, players are sometimes advised to take more chances.

Lower-stakes games also exhibit different properties than higher-stakes games. Small-stakes games often involve more players in each hand and can vary from extremely passive little raising and betting to extremely aggressive many raises.

This difference of small-stakes games has prompted several books dedicated to only those games. Texas hold 'em is often associated with poker tournaments largely because it is played as the main event in many of the famous tournaments, including the World Series of Poker 's Main Event, and is the most common tournament overall.

Standard play allows all entrants to "buy-in" for a fixed amount and all players begin with an equal value of chips.

Play proceeds until one player has accumulated all the chips in play or a deal is made among the remaining players to " chop " the remaining prize pool.

The money pool is redistributed to the players in relation to the place they finished in the tournament.

Only a small percentage of the players receive any money, with the majority receiving nothing. As a result, the strategy in poker tournaments can be very different from a cash game.

Proper strategy in tournaments can vary widely depending on the amount of chips one has, the stage of the tournament, the amount of chips others have, and the playing styles of one's opponents.

In tournaments the blinds and antes increase regularly, and can become much larger near the end of the tournament.

This can force players to play hands that they would not normally play when the blinds were small, which can warrant both more loose and more aggressive play.

One of the most important things in Texas hold'em is knowing how to evaluate a hand. The strategy of playing each hand can be very different according to the strength of the hand.

For example, on a strong hand, a player might want to try to appear weak in order to not scare off other players with weaker hands, while on a weak hand, a player might try to bluff other players into folding.

There are several ways to evaluate hand strength; two of the most common are counting outs and using calculators. Such cards are called "outs", and hand strength can be measured by how many outs are still in the deck if there are many outs then the probability to get one of them is high and therefore the hand is strong.

The following chart determines the probability of hitting outs bettering the player's hand based on how many cards are left in the deck and the draw type.

There are several other poker variants which resemble Texas hold 'em. Hold 'em is a member of a class of poker games known as community card games , where some cards are available for use by all the players.

There are several other games that use five community cards in addition to some private cards and are thus similar to Texas hold 'em.

Royal hold 'em has the same structure as Texas hold 'em, but the deck contains only Aces, Kings, Queens, Jacks, and Tens.

The winner is either selected for each individual board with each receiving half of the pot, or the best overall hand takes the entire pot, depending on the rules agreed upon by the players.

Another variant is known as Greek hold 'em which requires each player to use both hole cards and only 3 from the board instead of the best five of seven cards.

Manila is a hold'em variant which was once popular in Australia. In Manila, players receive two private cards from a reduced deck containing no cards lower than 7.

A five card board is dealt, unlike Texas hold 'em, one card at a time; there is a betting round after each card.

Manila has several variations of its own, similar to the variants listed above. Six-plus hold 'em also known as Short-deck hold 'em is a community card poker game variant of Texas hold 'em, where cards 2 through 5 are removed.

Each player is dealt two cards face down and seeks make his or her best five card poker hand using from any combination of the seven cards five community cards and their own two hole cards.

From Wikipedia, the free encyclopedia. This article is about the poker game. For other uses, see Texas hold 'em disambiguation. For other uses, see Hold 'em disambiguation.

Variation of the card game of poker. Main article: Poker on television. Main article: Online poker. See also: Poker , List of poker hands , Poker probability , and Glossary of poker terms.

Main article: Betting in poker. Play media. See also: Poker strategy. Main article: Texas hold 'em starting hands. Main article: Cash game.

Main article: Poker tournament. The Theory of Poker Fourth ed. Las Vegas: Two plus two. House Resolution. Retrieved May 12, Triumph Books.

In Doyle Brunson ed. New York: Cardoza Publishing. The Hendon Mob Poker Database. Retrieved May 14, San Antonio Express-News. The Biggest Game in Town.

Houghton Mifflin. Ready Bet Go! Retrieved January 8, Van De Kamp , Cal. Solving the Stud-Horse Conundrum".

Hastings Communications and Entertainment Law Journal. Tribune-Review Publishing Co. Retrieved September 13, Retrieved May 13, Two Plus Two Internet Magazine.

Two Plus Two Publishing. Archived from the original on November 23, Retrieved October 4, Two Plus Two Publications. All In Magazine. All In. Archived from the original on August 5, Retrieved June 25, Retrieved October 27, Channel 4.

Card Player Magazine. Hendon Mob. Poker Stars. Multichannel News : The New York Times. New York. During a limit game, if a player goes all-in with an amount that is less than half the required wager, betting will not reopen for players who are already in the pot for previous wagers.

However, players may call, fold, or complete the bet if they are facing less than half a bet. When a player goes all-in with more than half the bet, play continues as if they have placed a full bet, with full raises required from subsequent players.

Players may only wager the smallest chip size that is used in the antes, blinds, or other pre-game collection, unless otherwise stated by the house rules that govern house revenue.

Even if the bet can be made equal to the low amount, players are still required to changeover their chips to the smallest amount allowed at the table.

When a player goes all-in, only playable chips are allowed to be pushed into the pot. A player who intentionally acts out of turn will be penalized.

When a player decides to check when it is not their turn in the action, they are held to the check and will not be allowed to call or raise when their actual turn comes into play.

Any stated action which is out of turn will be considered binding if no subsequent players choose to act within their allowed turns. Players must call "time" in order to retain their right to act.

Should they not make the call before three or more subsequent players have acted on their hand, they will lose the right to act. In the case that players behind you act out of turn, causing you to miss your turn, this rule does not apply.

Only your own action or failure to act can cause you to lose your turn. Players are not allowed to string raise. Once you have made a decision on how to act, you must place all of those chips or make a declaration of your action before placing the chips into the pot.

If you place more than an additional half bet into the pot, you have committed to an additional full bet and are required to complete the action.

When a player releases chips into the pot, they are committed to completing the bet and must complete the amount.

In the case that a raise was made that a player was unaware of, they may reconsider their action if no one else has acted subsequently.

For pot-limit and no-limit poker rules, there may be specific exceptions to this rule. If there is an error that results in a wager or call being placed in an amount than is lower than what is required, this must be corrected before the end of the betting round is complete.

Unless a player has gone all-in, this means any action that includes betting lower than the minimum bet of that particular round.

Players who have subsequently acted since the incorrect wager was placed will not be allowed to adjust their wager because of the change in wager size.

When a player adds a chip to the pot that is higher than the bet for that round, they must announce that they are raising, or their bet will be considered a call.

In order to have won in the showdown, all cards must be shown by the player, whether or not they are used to make up the winning hand.

Take the word of the cards, not the word of the player. If a player discards a winning hand as the result of an intentionally miscalled hand, the player who deliberately tried to fool other players may forfeit the pot.

If there is any question about the validity of a winning hand, the dealer will make the call. Anyone involved with the game — including dealers, players, or those involved in administration — who notices any errors in the funds of the pot or awarding of the pot is ethically bound to report the error.

Losing hands must be killed by the dealer before the pot is awarded to the winning hand. Players may not reveal their hand to any player at the table.

Whether intentionally or by fault of the dealer, if a card is shown to one player that belongs to another player, all at the table must be given the same courtesy and allowed to see the card.

As this information may affect the wagering of the player who has been given additional information, unfair advantages can affect the outcome of the deal.

If this should happen during the deal, everyone should see the cards immediately. If the player who has been shown the cards is inactive in the hand, the cards should be shown once the hand is complete, as this can affect future hands within the game.

Any player who has been a legal part of the game can ask to see a called hand, even if the cards have already been mucked. Abuse of this privilege can result in denial by the dealer.

When a winning player asks to see a mucked hand, that hand will be considered live, and the winning player can lose their pot.

When any other players ask to see a folded hand, the hand will remain dead. When players go all-in or check on the final round, the first to act is the first to present their hand.

When wagering takes place in the final round, the last player to bet or raise will be the first to show their cards. When a player holds a hand that is likely the winner, they should show that hand immediately to speed play.

When a side pot is involved, those playing in that pot should show their cards before those who are only involved in the main pot.

In stud games, suit can be used to break ties between cards of the same rank. From low to high, the suit ranks are clubs, diamonds, hearts, spades.

Card deals can also be used to make decisions, however these methods are not to be used to decide the split of a pot. In the case of a tie, the pot is split and any odd chips are reduced to the smallest amount being used at the table.

Any odd chip left over after having been broken down will go to a single player, decided by one of the following methods and depending on the game being played:.

In a high-low, the odd chip will go to the high hand. Should the high or low hands be tied, the procedure for breaking the tie will match that of the rules of their specific hand.

At a stud table, all cards will be taken into consideration at the tie breaker and the odd chip will go to the tied player with the high card in standard games and the low card in low games.

When a non-playing dealer is being used in poker games, a dealer button is used to indicate the person who will be playing from the dealer position.

This player will be the last one to be dealt cards, and they will have the last chance to bet after the first round.

The dealer button will rotate clockwise after each hand, just as the deal would rotate under standard poker rules.

Small Blind — The first player seated to the left of the dealer. This player is required to place a bet before players have seen their cards, equivalent to half of the small bet limit at the table.

Big Blind — The second player to the left of the dealer; the player to the left of the small blind.

This player is required to place a bet before players have seen their cards, equivalent to the small bet at the table.

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